Margana

Stats
* Level: 130
* HP: 200,000,000
* MP: 50,000,000
* Experience: 4,300,000
* Knock-back: 20,000
* Speed: -30
Attack
* Weapon Attack: 620
* Magic Attack: 500
* Accuracy: 280
Defense
* Weapon Defense: 800
* Magic Defense: 1,000
* Avoidability: 42
Elemental Weaknesses
* Most Effective Magic:
* Effective Magic: Poison
* Less Effective Magic: Fire, Ice, Lightning
* Non-Effective Magic: Holy, Heal
Special Abilities
Active
* Spreads poison clouds
* Zombify
Supportive
* Summons Dark Menhir
* Heals other Twisted Grandmasters
Disclaimer!!!
Spawn Location: Spawns on top at the place where we entered.
Strategy: One warrior(preferably DK/Pala) will pin the 3 bosses on the left side of the map. Everyone who are not involved in tanking/ attacking the boss shall stay and spray her with damage.
Bishops: Remove Heal From your key.
Paladin/Knights : Remove your charges. (fire holy lightning ice) remove all
Red Nirg

* Level: 130
* HP: 255,000,000
* MP: 10,000,000
* Experience: 4,550,000
* Knock-back: 80,000
* Speed: -20
Attack
* Weapon Attack: 630
* Magic Attack: 480
* Accuracy: 260
Defense
* Weapon Defense: 1,000
* Magic Defense: 850
* Avoidability: 39
Elemental Weaknesses
* Most Effective Magic:
* Effective Magic: Ice, Lightning, Fire, Poison, Holy
* Less Effective Magic:
* Non-Effective Magic: Heal
Special Abilities
Active
* Super Knockback
* Stuns
Supportive
* At 50% HP +200 Attack Area Buff
* At 75% HP Summons 10 Windraiders, Firebrands, Stormbreakers, and Nightshadows
* Summons 5 Crimson Guardians
* Revives into Azure Ocelot, and Scarlet Phoenix when killed
Disclaimer!!!
Have an experienced warrior to rush Red Nirg to left as an inexperienced adventurer will be caught in HP/MP1 and skill lock caused by Rellik.Spawn Location: Below Morgana. The place where mobs are required to be killed before boss is summoned.
Strategy: Get a hero/dk to rush Red Nirg to the end of the map on the right just beside the portal.
Bishops :Heal is useable. Just remember to stick to your party.
Hsalf

Stats
* Level: 130
* HP: 233,000,000
* MP: 20,000,000
* Experience: 4,510,000
* Knock-back: 15,000
* Speed: 95
Attack
* Weapon Attack: 610
* Magic Attack: 490
* Accuracy: 230
Defense
* Weapon Defense: 800
* Magic Defense: 900
* Avoidability: 55
Elemental Weaknesses
* Most Effective Magic: Ice
* Effective Magic: Fire, Poison, Lightning
* Less Effective Magic:
* Non-Effective Magic: Holy, Heal
Special Abilities
Active
* Shadow Meso Explosion
o Avoidable
Supportive
* Haste
o +50 Speed
Disclaimer!!!
Strategy: This old guy has a few tricks up his sleeves. Not too hard. Repeat the steps that were taken when defeating Red Nirg
Paladin/Knights: Ice charge works best against this boss.
Rellik

Stats
* Level: 130
* HP: 231,000,000
* MP: 20,000,000
* Experience: 4,450,000
* Knock-back: 15,000
* Speed: 0
Attack
* Weapon Attack: 600
* Magic Attack: 490
* Accuracy: 300
Defense
* Weapon Defense: 800
* Magic Defense: 900
* Avoidability: 45
Elemental Weaknesses
* Most Effective Magic: Fire
* Effective Magic: Ice, Lightning, Poison
* Less Effective Magic:
* Non-Effective Magic: Holy, Heal
Special Abilities
Active
* Lightning Arrow Rain
o Stuns
* Simultaneous 1/1 and Poison attack
* Super Knockback
Supportive
* Summons Black Bird
Disclaimer!!!
This is the hardest boss in the whole party quest.Strategy: After you've downed the 3 bosses have the tanker to rush the boss towards the right side of the map. Start spraying your damage upon him.
Melee Attackers: It's recommended to tank this boss by hugging him(eat body/physical dmg)to avoid stuns, status effects n 1/1 attack.
Bishop: Please be careful at this stage especially when hpmp affects your party. Do heal up and remember to dispel continuously.
Paladin: Fire works best here.
All Classes: Remember to self pot and bring some all cure pots to prevent yourself from being victimized by the status effects.
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